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Matteo CaldariMC

Matteo Caldari

Application Developer

€500/day
Berlin, DE
15+ years

Average response time: 1 hour

About Matteo

Senior Audio Software Engineer with 18 years of experience designing and shipping production-grade audio and music applications.
I specialize in real-time, multithreaded system architecture using C++, JUCE, Swift, and CoreAudio, with expertise in low-latency audio processing and plugin development.
I own the full development cycle from architecture and design through App Store release, delivering tools used by professional musicians worldwide—including SAND, an iOS music production app, and Camelot Pro, used in stadium-scale live performances.
  • Italian

    Native or bilingual

  • English

    Fluent

  • German

    Conversational

Remote only
Primarily works remotely

Experience

  • SAND
    Application Developer
    SOFTWARE PUBLISHING
    October 2022 - Today (3 years and 8 months)
    Berlin, Germany
    I design and develop SAND, a MIDI sequencer and host for AUv3 plugins. It features a grid-based clip-launcher, a clip editor where users can edit notes and parameters automation, MIDI files import and export, rendering to audio files, full control via MIDI.

    The user interface is developed in Swift and SwiftUI, the audio and sequencing engine is built with CoreAudio, AudioKit and C++.
    Swift C++ Objective-C
  • Fatar
    Application Developer
    SOFTWARE PUBLISHING
    October 2017 - April 2026 (8 years and 6 months)
    Camelot Pro is an audio / MIDI hub for musical performances, a plugin host, a backing track player, a score visualizer.

    I develop new features, debug and optimize performances in a multi-threaded real-time audio environment, using C++ and the JUCE framework.
    Features I work on range from hosting of VST/AU plugins, to creating a PDF visualiser, implementing MIDI clock sync, data management based on ValueTree, optimising the multicore audio engine.
  • EyeEm,
    Lead iOS Developer
    January 2012 - January 2017 (5 years)
    Berlin, Germany
    EyeEm is a photo sharing app that helps photographers get discovered and sell their photos. I worked on the iPhone and iPad apps and led a small team of developers. My responsibilities varied from architecting to developing new features, keeping high the quality and performances of the app, mentoring young developers, negotiating with product managers. In I also led the development of The Roll, which used EyeEm's deep learning technologies to keyword and score the photos in the camera roll. It was chosen by Apple to be one of the first apps to integrate SiriKit, which I integrated at Apple's Labs in Cupertino a week before the WWDC '16. It was then mentioned on stage in the keynote.

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Skill set

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